Halo: The Master Chief Collection has brought back one of the Halo franchise’s most famous modes: Grifball. Available now in The Master Chief Collection, Grifball is one of the zaniest and most enjoyable/frustrating modes across all of Halo.
For those just catching up, Grifball is a non-traditional team-based multiplayer mode where players are equipped with a gravity hammer and energy sword and must try to plant and detonate a bomb. Things rarely go to plan, and the mode often leads to some white-knuckle action and excitement.
The future is now and with it comes the greatest sport known to Spartans. Grifball returns to MCC bringing you the chance to smash enemies and score goals! pic.twitter.com/mChQg34dCg
— Halo (@Halo) January 6, 2021
Developer 343 often rotates multiplayer modes in Halo: MCC to keep things fresh and to avoid having too many playlists online at the same time to benefit the overall experience. But with Grifball being such an iconic mode that is super fun and lighthearted, many are wondering why it’s not a permanent fixture in the game.
Halo: The Master Chief Collection includes all the mainline Halo games, from Halo: Reach to Halo 4. Players have been asking for Halo 5 to be added to the compilation, but that won’t happen. Halo: MCC originally released on Xbox One back in 2014, and it had a terrible launch. However, 343 committed to fixing the game, and it is indeed in a very good state these days, with 4K/120FPS support on Xbox Series X.
Halo: MCC is also available on PC. Each game rolled out individually, with Halo 4 rounding out the pack when it was released in November 2020.
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